tag:blogger.com,1999:blog-2208890564265615027.post2335969545035361985..comments2024-03-08T19:47:41.485+11:00Comments on Ascii Dreams: If you are an indie developerAndrew Doullhttp://www.blogger.com/profile/11099404183952971291noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-2208890564265615027.post-73863373774468323952012-02-22T19:21:39.869+11:002012-02-22T19:21:39.869+11:00I expect next year's poll to be twice as large...I expect next year's poll to be twice as large.Josephhttps://www.blogger.com/profile/09866329313708655247noreply@blogger.comtag:blogger.com,1999:blog-2208890564265615027.post-5960449467569639852012-02-22T14:22:41.494+11:002012-02-22T14:22:41.494+11:00I'm working on two projects. One can be called...I'm working on two projects. One can be called a roguelike, but is not remotely traditional; you can play an early version of it in browser here (arrows to move, space to shoot):<br /><br />www.jonathansfox.com/ZSS/Z_Alpha_Week3.swf<br /><br />More information on that project can be found here:<br /><br />http://www.bay12forums.com/smf/index.php?topic=78620.0<br /><br />I'm also working on a smaller collaborative Shmup project that should be finished inside a month.Jonathan Stickles Foxhttps://www.blogger.com/profile/16482340539512195147noreply@blogger.comtag:blogger.com,1999:blog-2208890564265615027.post-34639166847171609662012-02-21T22:15:54.067+11:002012-02-21T22:15:54.067+11:00I was apparently too subtly commenting on the numb...I was apparently too subtly commenting on the number of indie devs who appear to be working on roguelikes...<br /><br />Nonetheless it's good to hear from people who are reading this blog who are getting indirect rather than direct inspiration.Andrew Doullhttps://www.blogger.com/profile/11099404183952971291noreply@blogger.comtag:blogger.com,1999:blog-2208890564265615027.post-45215694871747880702012-02-21T21:18:03.514+11:002012-02-21T21:18:03.514+11:00Ok I'll chime in :) I've been working on a...Ok I'll chime in :) I've been working on a web-based strat game for a while but since I got burn-out I'm working on a squad-based almost RTS top-down pitiful graphics standalone game now.<br />Mostly PGC (maps, companions, interactions are generated, main storyline is scripted).Calimarhttps://www.blogger.com/profile/15480225333997858535noreply@blogger.comtag:blogger.com,1999:blog-2208890564265615027.post-12759536658334067182012-02-20T23:39:29.584+11:002012-02-20T23:39:29.584+11:00I hesitate to call myself an 'indie developer&...I hesitate to call myself an 'indie developer' yet since I haven't even really started coding on my projects, but I'm a professor developer by day, so...<br /><br />I actually have 2 projects I'm working on. 1 is my own idea and I'm working on the details with a friend of mine. <br /><br />The other is with someone I met online who needed a code, and I like the sound of his project.<br /><br />Both are puzzle games, but mine has puzzles that are all related, where the other is more general and will feature a variety of puzzles. I don't imagine that the 2 will have any puzzles in common. <br /><br />I plan to work on coding for the second one and get him started while I work on the details of my own. At some point, I'll obviously have to make a decision about priorities.Williamhttps://www.blogger.com/profile/04830815127091799751noreply@blogger.comtag:blogger.com,1999:blog-2208890564265615027.post-45047963983872717982012-02-20T20:53:16.624+11:002012-02-20T20:53:16.624+11:00Ok Andrew, now you are just being cheeky :POk Andrew, now you are just being cheeky :PAbe Heronhttps://www.blogger.com/profile/00213172632867512423noreply@blogger.com