tag:blogger.com,1999:blog-2208890564265615027.post5811888910043472408..comments2024-03-08T19:47:41.485+11:00Comments on Ascii Dreams: The Quest for Quests: Part Seven (Enumeration 1)Andrew Doullhttp://www.blogger.com/profile/11099404183952971291noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-2208890564265615027.post-85115764203346782572010-03-18T04:35:07.516+11:002010-03-18T04:35:07.516+11:00Good post, I want to read the next part. I've...Good post, I want to read the next part. I've been thinking about these precise themes in game design myself... and how they relate to a player's satisfaction, or compulsion to continue playing at all.Matthttps://www.blogger.com/profile/02944933217866350308noreply@blogger.comtag:blogger.com,1999:blog-2208890564265615027.post-65887861913001669462010-03-18T03:01:10.412+11:002010-03-18T03:01:10.412+11:00I really enjoyed this post, I hadn't heard of ...I really enjoyed this post, I hadn't heard of Parrondo's paradox before reading it.<br /><br />I don't have anything besides that to contribute, as I'm still digesting a lot of new information, but thank you!Alan Posthttps://www.blogger.com/profile/16533009984789793025noreply@blogger.com