tag:blogger.com,1999:blog-2208890564265615027.post8389647134252061500..comments2024-03-08T19:47:41.485+11:00Comments on Ascii Dreams: Anyone listening?Andrew Doullhttp://www.blogger.com/profile/11099404183952971291noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-2208890564265615027.post-83132407256826232732011-07-31T23:20:16.389+10:002011-07-31T23:20:16.389+10:00100 Rogues has a publisher - I always figured the ...100 Rogues has a publisher - I always figured the very definition of indie was to be independent of a publishing house. Legerdemain and Powder are both freely available to download, with the commercialisation being spin-offs (based on platform or bonus extras). For me Dredmor seems a step beyond - a fully self-financed project that has encountered big commercial success, and it really promotes the core roguelike themes of challenging gameplay, frequent restarting after death and enjoying procedural content.Darren Greyhttps://www.blogger.com/profile/00792164422274663420noreply@blogger.comtag:blogger.com,1999:blog-2208890564265615027.post-6670701747488687412011-07-30T07:51:39.999+10:002011-07-30T07:51:39.999+10:00Then there's The Binding of Isaac to come (htt...Then there's The Binding of Isaac to come (http://www.rockpapershotgun.com/2011/07/16/team-meat-announce-the-binding-of-isaac) and Cryptic Comet are still apparently working on a roguelike.Andrew Doullhttps://www.blogger.com/profile/11099404183952971291noreply@blogger.comtag:blogger.com,1999:blog-2208890564265615027.post-68963011645339603232011-07-30T07:49:47.471+10:002011-07-30T07:49:47.471+10:00100 Rogues would be the obvious one. Legerdemain w...100 Rogues would be the obvious one. Legerdemain was the other one I was thinking of.<br /><br />You could also argue Soldark Entertainment (Depths of Peril, Din's Curse) were independent roguelike developers, but that's more of a stretch.Andrew Doullhttps://www.blogger.com/profile/11099404183952971291noreply@blogger.comtag:blogger.com,1999:blog-2208890564265615027.post-91870672702840006422011-07-30T07:38:07.160+10:002011-07-30T07:38:07.160+10:00Oh, that Jeff Lait. I would be so into the iOS ve...Oh, that Jeff Lait. I would be so into the iOS version of POWDER if it didn't secretly cost $9.99.Rodneyliveshttps://www.blogger.com/profile/03476187929555342435noreply@blogger.comtag:blogger.com,1999:blog-2208890564265615027.post-8215389826019238762011-07-29T23:53:48.439+10:002011-07-29T23:53:48.439+10:00Oh? Damn... And I thought I'd done so much r...Oh? Damn... And I thought I'd done so much research :P What are the other two?Darren Greyhttps://www.blogger.com/profile/00792164422274663420noreply@blogger.comtag:blogger.com,1999:blog-2208890564265615027.post-63473895209686014492011-07-29T08:03:01.289+10:002011-07-29T08:03:01.289+10:00I think there's at least 2 'commercial'...I think there's at least 2 'commercial' indie roguelikes I can think of, which have been released prior to the example you give - which just goes to show even us 'experts' don't know everything.Andrew Doullhttps://www.blogger.com/profile/11099404183952971291noreply@blogger.comtag:blogger.com,1999:blog-2208890564265615027.post-12326030811481024962011-07-28T23:18:54.552+10:002011-07-28T23:18:54.552+10:00Or that the first ever commercially released indie...Or that the first ever commercially released indie roguelike was briefly top of the <a href="http://store.steampowered.com/app/98800" rel="nofollow">Steam</a> sales... I started up the monthly <a href="http://www.roguetemple.com/2011/06/30/roguelike-round-up-june-2011/" rel="nofollow">Roguelike Round-up</a> to help people keep on top of some of the cool new stuff, but ultimately I think even in the indie communities we're considered a bunch of nutjobs! Hopefully we'll see more games like Dredmor to help people understand the joy of roguelikes.Darren Greyhttps://www.blogger.com/profile/00792164422274663420noreply@blogger.com