Procedural content generation gets briefly mentioned in this good overview of how to make and bring to market an indie game. Well worth reading if only to solidify your ideas on how to get a game out, and as a good list of resources in how to help that endeavour.
Wednesday, 27 February 2008
9 Paths to Indie Game Greatness
Posted by Andrew Doull at 11:00
Labels: links, procedural generation
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