Thanks to the 49 people who voted. This poll was as much about how computer games and user interface have usurped tradition. It also suggests that about 20% of people would like to see a roguelike based on a fantasy role playing game other than Dungeons & Dragons (RuneQuest anyone?). The faints reference is to the roguelike Pokemon Mysterious Dungeon series, where you never die, just faint away.
Alive | 8 (16%) |
Dead | 24 (48%) |
Unconscious | 19 (38%) |
Faints | 2 (4%) |
Critical injury prone | 9 (18%) |
Next poll: What would help you contribute to the Procedural Generation wiki? I'm always looking for contributors, and I'd like to find out what's holding you back.
2 comments:
Pokemon fainted in the original series too.
Or, if you're going for the roguelike appeal, Taloon would faint in "Taloon's Great Adventure" for the SNES. (It's a Japanese game that's been fan-translated.)
In Shiren, he doesn't die, he's "defeated." This is the case in nearly all Japanese roguelikes, since so many of them use a framing game around all the individual dungeon runs.
I've been working on a project for a while now that I think I might finally be able to contribute something to the wiki, but am not sure. Must think about this.
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