From the linux.conf.au mini conference on gaming:
The Linux Gooey - An exploration of why Linux needs a Game Maker and the evolving language of games.9:30 - 9:55 (25 minutes) on Tuesday in Hobart if you're around...
Games development for open source gives a skilled programmer a vast palette of possible tools with which to design games. But non-programmers are left out in the cold by the meritocracy of the open source development model, while the closed source commercial model has evolved to empower them through user content generation tools. How can we empower our users to contribute to the open source games: where do we need to set the skill bar, what languages should we choose, and how do we get them to make art?
The autobiographical perspective from a developer with over 10 years experience maintaining a complex open source games project.
2 comments:
For us foreigners, do you know if there will be video/transcript?
Unfortunately, they weren't able to tape any of the gaming sessions due to equipment problems...
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