A roguelike developer's diary.
An attempt to recreate Angband in Blender. Video footage below:
This is new? I've been making procedurally generated 3D tunnels for years! Check out SPARK TUNNELS at http://games.eochu.com/freeGames.htm
I was more highlighting the Angbandness than the procedural 3dness. And as you'll notice, it's extruded 2d rather than true 3d. Thanks for the link though - feel free to add any and all entries for the games to the pcg wiki.
Hey thanks for following my project. It's still in the early phases, but I hope to have a playable demo in a few months.
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