Wednesday, 21 October 2009


An attempt to recreate Angband in Blender. Video footage below:


techbear said...

This is new? I've been making procedurally generated 3D tunnels for years! Check out SPARK TUNNELS at

Andrew Doull said...

I was more highlighting the Angbandness than the procedural 3dness. And as you'll notice, it's extruded 2d rather than true 3d. Thanks for the link though - feel free to add any and all entries for the games to the pcg wiki.

Joseph said...

Hey thanks for following my project. It's still in the early phases, but I hope to have a playable demo in a few months.