A roguelike developer's diary.
Troy Goodfellow from Three Moves Ahead, discusses his comfort game... Dungeon Crawl.
Greetings,your posts have become shorter and less frequent.Thought exercise for you : some mobile devices have accelerometers in them ( see 'Tilt to Live' ), any good thoughts on how to incorporate that into a roguelike ?
Tom: I don't have any thoughts on that. Unfortunately, Real Life, and actually coding time are impacting on my blogging.
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