I proposed an 8 pixel roguelike design (original competition suggestion) following Darius Kazemi's request for a game that would support the hardware he bought back in 2009.
Rob Beschizza has been inspired by a favicon based RPG to implement another 8 pixel roguelike, Tiny Hack, and it's even more fun than I expected.
Monday, 20 June 2011
Tinyhack
Posted by Andrew Doull at 15:53
Labels: 8prl, roguelikes
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