Ascii Dreams

A roguelike developer's diary.

Sunday, 1 June 2025

Making a tabletop roguelike - Part Two (Why TTRPGs?)

›
 (I had planned on writing another post for part two, but this is an interlude triggered by another Discord discussion, so here we are. You ...
Monday, 19 May 2025

Making a tabletop roguelike - Part One (Another Manifesto)

›
 (Or how I posted in a discord and got told by the mods to write a blogpost instead). In response to me looking to get some TTRPG people ont...
Thursday, 8 May 2025

Setting fire to everything

›
I've been thinking a lot about the season 1 finale of Sens8 recently. It's a great piece of writing, bringing together a gestalt of ...
Monday, 28 April 2025

Sixty Years in Space 4All

›
One of the wild design decisions I made with Sixty Years in Space is that it's rules compatible with the board game it is based on. Not ...
Thursday, 10 April 2025

Update 4 for Sixty Years in Space is out

›
Update 4 for Sixty Years in Space is now out. This update is focused on completing the colony administration rules in (A)-Base (D)-Landing ...
Thursday, 26 December 2024

The Seduction of Roguelikes

›
The power of adventuring through New Plan or seeing the map of the Forgotten Realms for the first time is in the gaps in the maps. The sense...
Monday, 11 November 2024

What's next for Sixty Years in Space?

›
Update 3 required a huge investment of time to put together - but it solved a number of problems with Sixty Years in Space . I really should...
Saturday, 9 November 2024

Update 3 for Sixty Years in Space is out

›
Update 3 is out for Sixty Years in Space is out. And I'm incredibly proud of it. There's enough changes here that in many ways, thi...
Thursday, 27 June 2024

A Manifesto on Making Simulating Games

›
I’ve spent a lot of time listening to a lot of smart people talking about table top role-playing games and the great news is that I think th...
Sunday, 14 April 2024

Sixty Years in Space update 2 is now out

›
 For more details see  https://half-apress.itch.io/60-years-in-space/devlog/714676/update-2-is-out
Sunday, 31 March 2024

Sixty Years In Space: Devlog 4

›
One of the great joys of maturing as a game designer is that I've got very good at making complex systems as simple as possible. But it ...
Wednesday, 28 February 2024

Sixty Years In Space: A Primer

›
  Sixty Years In Space  is the officially licensed tabletop roleplaying game of the High Frontier board game, which means it already starts ...
›
Home
View web version

About Me

Andrew Doull
View my complete profile
Powered by Blogger.