Ascii Dreams

A roguelike developer's diary.

Showing posts with label rpg. Show all posts
Showing posts with label rpg. Show all posts
Friday, 16 September 2016

How High Frontier builds futures

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I've been a little hesitant about talking about the design work going into the High Frontier RPG since the arguments of the politest na...
Thursday, 8 September 2016

GM-less RPGs

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One of the key challenges of the High Frontier RPG is making the game GM-less. At first this was almost included as a throwaway line with th...
Monday, 4 April 2016

High Frontier RPG temporarily on hold

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I'm temporarily removed all access to the High Frontier RPG Google doc I've been working in, in direct response to http://latining.t...
7 comments:
Tuesday, 17 May 2011

A discussion between two ex-D&Ders

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Tim: There are now at least 12 different types of beholder now, BTW... Andrew: So does that mean they are cool again? On the assumption they...
1 comment:
Thursday, 13 January 2011

First Age Angband RPG

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For those Tolkien buffs out there, you may be interested in reading about Antoine's First Age RPG . As far as RPG designs go, I love his...
1 comment:
Wednesday, 28 April 2010

Damage scale

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In the course of designing a pen and paper RPG (ongoing for a few years now), I have sketched out the following damage scale: 1 A blow ca...
14 comments:
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Andrew Doull
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