Ascii Dreams

A roguelike developer's diary.

Thursday, 26 December 2024

The Seduction of Roguelikes

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The power of adventuring through New Plan or seeing the map of the Forgotten Realms for the first time is in the gaps in the maps. The sense...
Monday, 11 November 2024

What's next for Sixty Years in Space?

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Update 3 required a huge investment of time to put together - but it solved a number of problems with Sixty Years in Space . I really should...
Saturday, 9 November 2024

Update 3 for Sixty Years in Space is out

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Update 3 is out for Sixty Years in Space is out. And I'm incredibly proud of it. There's enough changes here that in many ways, thi...
Thursday, 27 June 2024

A Manifesto on Making Simulating Games

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I’ve spent a lot of time listening to a lot of smart people talking about table top role-playing games and the great news is that I think th...
Sunday, 14 April 2024

Sixty Years in Space update 2 is now out

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 For more details see  https://half-apress.itch.io/60-years-in-space/devlog/714676/update-2-is-out
Sunday, 31 March 2024

Sixty Years In Space: Devlog 4

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One of the great joys of maturing as a game designer is that I've got very good at making complex systems as simple as possible. But it ...
Wednesday, 28 February 2024

Sixty Years In Space: A Primer

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  Sixty Years In Space  is the officially licensed tabletop roleplaying game of the High Frontier board game, which means it already starts ...
Saturday, 10 June 2023

Marvel Snap

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Per my wont, I have become obsessed with another game: the 3 lane card battler Marvel Snap. I've been largely uninterested in large deck...

Sixty Years in Space: Devlog 3

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  A lot of my concerns about the length and complexity of 60 Years in Space could simply be addressed by looking at the 5th edition Dungeo...
Friday, 3 March 2023

Sixty Years In Space: Devlog 2

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When I started writing Sixty Years in Space, there weren't as far as I was aware any TTRPG adaptations of board games. Dungeons and Drag...
Wednesday, 1 March 2023

Sixty Years In Space: Devlog 1

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Sixty Years In Space is available now at  https://half-apress.itch.io/60-years-in-space 60 Years in Space by half-a.press   Sixty Yea...
Sunday, 30 January 2022

Hell Let Loose: Winning as Commander

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I'm going to teach you how to win as commander in Hell Let Loose - at least at beginning and intermediate levels. This is for purely sel...
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Andrew Doull
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