Mobile games 22%.
Chris: "[The results] look fairly intelligent from my read. I'm relieved that it looks so flat across all the categories."
2nd question: Which genre of games will experience the biggest relative growth in revenue during 2008.
I should note that I don't have time to vote on these.
Biggest is virtual worlds (second life type games) at 45%.
About 130 people are voting for stats people out there.
I think everyone is laughing at the length of the 3rd question.
What % of game publishing revenues do you expect to come from 'digital online monetization by 2010). And there's a big disclaimer following it.
Apparently digital music downloads are 20% at the moment.
(Aside: Note sure I like these voting questions now).
Over 50% of the people believe that 30% or more revenue will come from 'dom' by 2010. So this bodes well for steam, xbox live and other types of online distribution/transaction systems.
Monday, 13 August 2007
MMOGs won at 23%
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