For those of you who haven't grokked procedural content generation for things other than maps, you may want to read Chet Faliszek's clear explanation of the AI Director in Left4Dead. For those of you who have, you can instead depress yourself with Dave Mark's description of the combinatorial explosion that causes problems for automated testing of AI (and PCG).
Friday, 9 May 2008
AI and Procedural Generation
Posted by
Andrew Doull
at
22:08
Labels: links, procedural generation
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