It's been a while since I've updated the poll - mostly lack of inspiration for new polls. Luckily, I can segue from the current results straight into a new game competition. The new poll is for those of you thinking of entering the Interdependent Gaming Source procedural content generation game competition. What procedural techniques will you be using in your game? If you haven't already, have a read of the series of articles on procedural content generation, to give yourself an idea of what I mean by each choice.
The results for the last poll (15 of you voted) were:
chrysalis | 6 (40%) |
Countryside Zombie | 1 (6%) |
Fatherhood | 7 (46%) |
TrapRogue | 3 (20%) |
MegamanRL | 6 (40%) |
Dungeon Climb | 0 (0%) |
Numbers | 2 (13%) |
Tribe | 2 (13%) |
TimeRogue | 1 (6%) |
Mines of Elderlore | 1 (6%) |
ASCIIWar | 1 (6%) |
Crown of the Forest | 1 (6%) |
Fridge | 2 (13%) |
None of the above | 3 (20%) |
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