The results (29 of you voted) were:
20 Underused Game Mechanics | 14 (48%) |
Analysis of Shopping in Angband | 6 (20%) |
Angband & The Games Development Arms Race | 9 (31%) |
Automating Game Play | 6 (20%) |
Co-op Portal | 2 (6%) |
Games I've (Not) Finished Playing | 2 (6%) |
How to make the DVD drive on an Intel Mac region free | 0 (0%) |
Review: 6 GR8 7DRLs | 2 (6%) |
Review: Call of Duty 4: Modern Warfare | 1 (3%) |
Review: Minerva | 2 (6%) |
Review: S.T.A.L.K.E.R. : Shadow of Chernobyl | 3 (10%) |
Review: Steamband | 2 (6%) |
The Death of the Level Designer: Procedural Content Generation in Games | 21 (72%) |
The Power of You | 4 (13%) |
Unangband Dungeon Generation | 18 (62%) |
Why Do Games Still Have Levels? | 14 (48%) |
WYSIWYG Game Design | 4 (13%) |
The next poll is an ironic reflection of the amount of free time I have available at the moment to do anything outside of work.
1 comment:
Playing roguelikes: 0 hours / week
Playing Age of Empires III about 5 hours / week
Developing pixalbattle.net and heavy times at work leaves me time for no more
Post a Comment