Ascii Dreams

A roguelike developer's diary.

Monday, 24 November 2008

Left4Dead Week: Failing is Fun

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Left4Dead week will feature one short piece on Left4Dead each day this week to celebrate the full release of the game. No other game celebra...
Sunday, 23 November 2008

Left4Dead Week: The Befriendening

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Left4Dead week will feature one short piece on Left4Dead each day this week to celebrate the full release of the game. Several other blogger...
Saturday, 22 November 2008

Left4Dead Week: The AI Director – Part Three – The Rise and Fall

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Left4Dead week will feature one short piece on Left4Dead each day this week to celebrate the full release of the game. A number of reviews h...
Friday, 21 November 2008

Left4Dead Week: An Open Question for the former Turtle Rock Studios

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Left4Dead week will feature one short piece on Left4Dead each day this week to celebrate the full release of the game. I see Left4Dead has i...
3 comments:
Thursday, 20 November 2008

Left4Dead Week: The AI Director – Part Two – The Zombies

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Left4Dead week will feature one short piece on Left4Dead each day this week to celebrate the full release of the game. The problem with the ...
4 comments:
Wednesday, 19 November 2008

Left4Dead Week: The AI Director – Part One – The Musical

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Left4Dead week will feature one short piece on Left4Dead each day this week to celebrate the full release of the game. The AI director works...
Tuesday, 18 November 2008

Left4Dead Week: Destructible Scenery

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Left4Dead week will feature one short piece on Left4Dead each day this week to celebrate the full release of the game. Left4Dead has a reaso...
Sunday, 16 November 2008

Results for 'What is your favourite element;'; new poll

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I guess this new fangled electricity thing is more popular than old reliable fire; kids these days have it lucky. Why in my day I had to ca...

The Saga of Bondas the Ironman

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There is not enough roguelike poetry in this world. (For those unfamiliar with the term, Ironman implies that you don't shop, and only e...
1 comment:
Saturday, 15 November 2008

Designing a Magic System - Part Fourteen (Classes)

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(You'll probably want to read parts one , two , three , four , five , six , seven , eight , nine , ten , eleven , twelve and thirteen ...
Saturday, 8 November 2008

Laptop gaming

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I've cracked and bought Left4Dead, earlier than I had planned, just to get access to the demo. As a laptop gamer, I thought I'd shar...
5 comments:
Friday, 7 November 2008

Designing a Magic System - Part Thirteen (Digression)

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(You'll probably want to read parts one , two , three , four , five , six , seven , eight , nine , ten , eleven and twelve ). So what i...
7 comments:
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Andrew Doull
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