He's the guy who wrote Braid. He recently talked at MIGS 2007 about game design, in particular being highly critical of current game design practise, and has thoughtfully made available some slides and audio from his presentation.
Annoyingly, I had queued up an article idea myself along the same lines. I'll have to figure out if I have anything left to say beyond what he has covered.
Saturday, 1 December 2007
Jonathan Blow on Game Design
Posted by Andrew Doull at 12:18
Labels: game industry, game-design, links
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