I've mentioned Infinity: The Quest for Earth previously, but a recent game development blog post features new screen shots of the terrain engine. Please remember that while the developer lists his nitpicks, and the screens themselves are impressive, the real power is that these are generated in real time in a continous and completely explorable universe.
Monday, 7 April 2008
Procedurally Generated Terrain Pictures
Posted by Andrew Doull at 22:04
Labels: links, procedural generation
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