skip to main | skip to sidebar

Ascii Dreams

A roguelike developer's diary.

Thursday, 29 November 2012

What we've been trying to say is...

"The roguelike formula is an amazing design plan that isn't used much, mostly because its traditional designs rely on alienatingly complicated user interfaces. Once you crack the roguelike formula, however, it becomes an increasingly beautiful, deep, and everlasting design that allows you to generate a seemingly dynamic experience for players, so that each time they play your game they're getting a totally new adventure."

Posted by Andrew Doull at 15:09  

1 comment:

Joseph said...

Preach it!

1 December 2012 at 17:35

Post a Comment

Newer Post Older Post Home
Subscribe to: Post Comments (Atom)

Play the Game

  • Unangband
  • UnBrogue
  • 6 Meals in Space
  • Sixty Years in Space

Listen to the Podcast

  • Roguelike Radio

Contribute

  • Procedural Generation Wiki

Subscribe To

Posts
Atom
Posts
Comments
Atom
Comments

Featured Articles

  • Designing a Magic System
  • Death of the Level Designer: Procedural Content Generation in Games
  • (PDF)
  • Permadeath
  • Proceduralism
  • The Quest for Quests
  • Unangband Dungeon Generation
  • Unangband Monster AI
  • (PDF)
  • more...

About Me

Andrew Doull
View my complete profile

My Stuff

  • My Twitter
  • My Email Address
  • My Facebook Profile
  • My Kickstarter Profile
  • My Google+ Profile
  • My SteamID

Search the Archives

Google
 

Blog Archive

  • ►  2025 (4)
    • ►  May (2)
    • ►  April (2)
  • ►  2024 (7)
    • ►  December (1)
    • ►  November (2)
    • ►  June (1)
    • ►  April (1)
    • ►  March (1)
    • ►  February (1)
  • ►  2023 (4)
    • ►  June (2)
    • ►  March (2)
  • ►  2022 (3)
    • ►  January (3)
  • ►  2019 (1)
    • ►  April (1)
  • ►  2017 (2)
    • ►  July (1)
    • ►  January (1)
  • ►  2016 (9)
    • ►  November (1)
    • ►  October (1)
    • ►  September (4)
    • ►  May (1)
    • ►  April (1)
    • ►  March (1)
  • ►  2015 (8)
    • ►  November (1)
    • ►  August (3)
    • ►  June (4)
  • ►  2014 (5)
    • ►  July (2)
    • ►  February (1)
    • ►  January (2)
  • ►  2013 (30)
    • ►  December (4)
    • ►  October (1)
    • ►  September (3)
    • ►  July (2)
    • ►  June (2)
    • ►  April (1)
    • ►  March (7)
    • ►  February (6)
    • ►  January (4)
  • ▼  2012 (77)
    • ►  December (9)
    • ▼  November (7)
      • Fresh from the Something Awful forums
      • What we've been trying to say is...
      • A list of games that is intended to provoke some d...
      • Things that should go together
      • Signal to noise
      • Caving in
      • Hitler tries the new Brogue 1.7
    • ►  October (2)
    • ►  September (10)
    • ►  August (6)
    • ►  July (9)
    • ►  June (6)
    • ►  May (7)
    • ►  April (3)
    • ►  March (8)
    • ►  February (6)
    • ►  January (4)
  • ►  2011 (124)
    • ►  December (14)
    • ►  November (4)
    • ►  October (14)
    • ►  September (14)
    • ►  August (18)
    • ►  July (9)
    • ►  June (12)
    • ►  May (9)
    • ►  April (9)
    • ►  March (5)
    • ►  February (5)
    • ►  January (11)
  • ►  2010 (131)
    • ►  December (5)
    • ►  November (4)
    • ►  October (2)
    • ►  September (10)
    • ►  August (8)
    • ►  July (9)
    • ►  June (12)
    • ►  May (9)
    • ►  April (20)
    • ►  March (14)
    • ►  February (4)
    • ►  January (34)
  • ►  2009 (118)
    • ►  December (10)
    • ►  November (4)
    • ►  October (12)
    • ►  September (7)
    • ►  August (6)
    • ►  July (11)
    • ►  June (12)
    • ►  May (9)
    • ►  April (8)
    • ►  March (12)
    • ►  February (7)
    • ►  January (20)
  • ►  2008 (241)
    • ►  December (23)
    • ►  November (12)
    • ►  October (10)
    • ►  September (19)
    • ►  August (18)
    • ►  July (19)
    • ►  June (12)
    • ►  May (21)
    • ►  April (15)
    • ►  March (28)
    • ►  February (13)
    • ►  January (51)
  • ►  2007 (214)
    • ►  December (46)
    • ►  November (59)
    • ►  October (19)
    • ►  September (7)
    • ►  August (52)
    • ►  July (10)
    • ►  June (7)
    • ►  May (8)
    • ►  February (1)
    • ►  January (5)