Maxis continues to release Spore prototypes with very little fanfare at the rate of about two per week. The latest is WaterBoy - a dynamic fluid simulator on uneven terrain, and GonzagoGL - a more advanced and game-like prototype of the creature phase of the game than the earlier SPUG prototype delivered.
I've added these to the PCG Wiki but haven't had time to review any of them. Volunteers?
Thursday, 28 August 2008
More Spore prototypes
Posted by Andrew Doull at 08:51
Labels: links, procedural generation, wiki
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