For anyone who's up for Civilisation Revolution challenge games, may I suggest the following: No Democracy challenge, playing on Diety. The only restriction is you may not use the Democracy civic - Greeks have to change away from that Civic on their first turn.
The game suddenly becomes a whole lot more balanced and interesting, as I suspected.
Sunday, 4 April 2010
One Man, One Vote
Posted by Andrew Doull at 08:49
Labels: civilisation, game design
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