My early experiments in JavaScript were around the concept of 'microscopic monsters' - polyhedronoid and polystar based creatures which floated around a virtual petri dish, breeding, fighting and eating each other. The concept was to procedurally generate different creatures based on a number of parameters: and interact with each other based on the similarity or difference of shape and colour.
It appears that someone else had the same idea: Evarium is the result, sans fighting. Uniquely, it is a Facebook based application.
Saturday, 6 September 2008
Evarium
Posted by Andrew Doull at 18:23
Labels: links, procedural generation
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